--- Log opened Fri Feb 01 00:00:27 2008 |
00:25 | | Doctor_Nick [~nick@Nightstar-23600.hsd1.fl.comcast.net] has joined #code |
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00:50 | | mode/#code [+o Vornicus] by ChanServ |
01:43 | | Derakon[AFK] is now known as Derakon |
02:59 | <@ToxicFrog> | "In Actionscript, there are no bugs that are easy to fix. There are bugs that are easy to find and incredibly hard to fix, and there are bugs that are maddeningly hard to find and absolute Spider Jerusalem bastards to fix." |
03:21 | <@McMartin> | Doesn't Flash use JS proper now? |
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05:13 | <@Vornicus> | Things that vaguely surprise me about Safari. |
05:13 | <@Derakon> | 1) Gmail runs it out of memory. |
05:13 | <@Vornicus> | It warns me about downloading applications. This isn't too surprising in itself, but... |
05:13 | <@Vornicus> | it warns me about /windows/ applications. |
05:15 | <@Vornicus> | Which is mainly surprising because I'm on powerpc. |
05:17 | <@Derakon> | Do you have problems with Gmail? |
05:18 | <@Vornicus> | I use pop3 to get to it. |
05:18 | <@Vornicus> | So, no. |
05:18 | <@Derakon> | Ah. |
05:29 | | * Vornicus wonders if there's a decent PSX emu for Mac yet. |
05:30 | <@Derakon> | I doubt it, though I admit I haven't checked. |
05:31 | < Doctor_Nick> | yeah, there is. if you dual boot |
05:31 | <@Derakon> | That doesn't count. :p |
05:31 | < Doctor_Nick> | emulation scene's been pretty dry lately |
05:31 | <@Derakon> | I want a copy of SNES9x with frame advance and rerecords, so I can do some experiments with TASing. |
05:31 | < Doctor_Nick> | vc is stealing the thunder |
05:34 | | * Vornicus hunts around, finds that apparently the most recent is PCSX test release 3, from 2005. |
05:36 | | * Vornicus giggles at xkcd. |
05:38 | < Doctor_Nick> | no students came to my office hours the day before the assignment was due |
05:38 | < Doctor_Nick> | I'm betting i'll be getting alot of late submissions |
05:38 | | * Derakon eyes, snerks. |
05:40 | | * Derakon finds himself wanting to do his own implementation of Warning Forever. |
05:41 | <@Vornicus> | That's that infinite bossfight space shooter, right? |
05:41 | <@Derakon> | Yeah. |
05:41 | <@Derakon> | With bosses that learn from your approaches. |
05:41 | <@Derakon> | Though I'd probably just end up making modular boss sections, each with its own mini-AI. |
05:52 | <@Derakon> | I've had this concept before, and I actually started some work on it, but for some reason I jettisoned most of the useful bits in Niobium to do it...dunno why. |
05:53 | <@Derakon> | But the basic concept is that you start with a "core" module, which has power generation, health, a gun, and some hardpoints. Then you tack on other modules that do things like provide extra guns, or just some cover (e.g. armor modules), or engines, or the like. |
05:53 | <@Derakon> | And each module keeps track of how long it survived, what killed it, when it ran out of power, and the like, and then directs evolution of the next ship based on that. |
06:12 | | * Derakon curses his short attention span. |
06:34 | | Derakon is now known as Derakon[AFK] |
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09:09 | | You're now known as TheWatcher |
09:18 | <@McMartin> | "Real programmers set the universal constants at the start such that the universe evolves to contain the disk with the data they want." |
09:20 | <@TheWatcher> | Pffft |
09:21 | <@TheWatcher> | C-x C-e universe, you mean? ;P |
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09:27 | | gnolam|Uni is now known as gnolam |
09:29 | <@gnolam> | GAH! DAMN YOU, STROUSTRUP! |
09:29 | | * gnolam accidentally dropped a bag containing "The C++ Programming Language" on his foot. It hurt. |
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09:31 | <@McMartin> | Happily, we are now purged of our destructive impulses and now live only to destroy. * ^_^ * |
09:32 | <@gnolam> | ? |
09:35 | <@McMartin> | It's a Skin Horse reference, but destroying things is always on tap when dealing with C++. |
09:47 | <@TheWatcher> | gnolam: I'd actually recommend just hitting yourself over the head with Stroustrup until you bleed anyway. The end result will be the same, only you won't end up with as many homicidal urges. alternatively, get a C++ book written by someone that knows a damn about how to teach it ¬¬ |
09:53 | <@gnolam> | ... such people exist? |
09:57 | <@TheWatcher> | Yes. Try, for example, Deitel & Deitel, C++ How to Program, 5th Ed. |
10:01 | <@gnolam> | I've always viewed C++ as some sort of obscure Zen discipline - you can't just be given the correct answers; you have to go on a magical journey of self-exploration to achieve Enlightenment. |
10:01 | <@TheWatcher> | ... isn't that true of any language, ultimately? |
10:02 | <@gnolam> | (Also, what I needed wasn't so much a textbook as a decent reference book.) |
14:16 | | Serah [~Z@87.72.35.ns-26506] has quit [Quit: Don't try to read the quit message, that is impossible. Instead only realize the truth; "there is no quit message" and you will see it is not you who read the quit message but the quit message who reads you.] |
15:43 | < Doctor_Nick> | real programmers don't actually write any code, they just complain about it. |
15:46 | < UndeadAnno> | TheWatcher, gnolam: Yeah, such a thing happened to me this semester, regarding VHDL. The tutorial our teacher referred to contained syntax not compatible with our programming environment. The laboratory instruction PDF was written in the 90s in Kiev by one of the most incomprehensible people teaching at the Uni, and about a third of the examples just didn't work. |
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16:47 | < C_tiger> | I know this is a little late to the discussion... I just wanted to comment that if you have a really patient friend who is WILLING to give you all the answers, learning a programming language isn't nearly so bad. |
17:05 | | You're now known as TheWatcher[afk] |
17:52 | <@gnolam> | My comment was more on the nature of C++ than on learning a new language. :) |
17:52 | <@gnolam> | Learning a new programming language is easy; learning all the nuances of C++ is... hard. |
18:02 | < C_tiger> | I don't know C++. I shan't try :P |
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--- Log closed Sat Feb 02 00:00:33 2008 |