--- Log opened Wed Nov 07 00:00:37 2007 |
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14:28 | <@ToxicFrog> | Hmm. |
14:28 | <@ToxicFrog> | I have a choice of either building a neural network to solve the xor problem, or building one to recognize hand-drawn digits. |
14:29 | < MyCatSchemes> | Define "the XOR problem?" |
14:30 | < MyCatSchemes> | Assuming it's just to train a neural net to perform xor, then that definately sounds like the easier of the two. |
14:31 | <@ToxicFrog> | It is. A single node can't do xor, but a network can. |
14:31 | <@ToxicFrog> | The actual problem is to build multiple networks and compare how quickly they learn xor. |
14:32 | < MyCatSchemes> | Ah, I see. |
14:35 | <@ToxicFrog> | Digit recognition requires a more complicated network, but only one such. |
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14:35 | | * ToxicFrog breakfasts. |
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15:19 | <@McMartin> | Hey Vornicus, are you still here? |
15:19 | <@McMartin> | s/still/actually/ |
15:21 | < Vornicus> | Yes. |
15:21 | <@McMartin> | Care to do a quick run-through of WSIF Release 2 before I upload it? |
15:22 | < Vornicus> | I can do that. Anything in particular that needs checking? |
15:22 | <@McMartin> | The major gameplay changes are "heavier cluing in the Suspiciously Unremarkable Room and the Streets of the City", and a (hopefully) more consistent handling of ceilings. |
15:23 | <@McMartin> | Most of the rest was stuff like typo fixes. |
15:23 | < Vornicus> | ok |
15:23 | <@McMartin> | I'm mainly looking to make sure I didn't horribly mess something else up. |
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--- Log closed Thu Nov 08 00:00:01 2007 |