--- Log opened Tue Sep 18 00:00:28 2007 |
01:13 | | gnolam [lenin@Nightstar-10613.8.5.253.static.se.wasadata.net] has quit [Quit: Z?] |
01:40 | < MinceR> | gn |
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02:28 | | * ToxicFrog winds Java's threading model out on a stick |
04:27 | | GeekSoldier|Bed is now known as GeekSoldier|work |
07:23 | | gnolam [lenin@Nightstar-10613.8.5.253.static.se.wasadata.net] has joined #Code |
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09:08 | < Kruk> | :D http://tinyurl.com/22x3tq |
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10:21 | | Netsplit Blargh.CA.US.Nightstar.Net <-> DeepThought.NY.US.Nightstar.Net quits: @Chalcedon, EvilDarkLord, Syloqs-AFH, Attilla, MyCatVerbs, +KarmaBot, @ToxicFrog, NSGuest-1118, Kyrre, @gnolam, (+1 more, use /NETSPLIT to show all of them) |
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--- Log closed Tue Sep 18 11:00:05 2007 |
--- Log opened Tue Sep 18 11:06:30 2007 |
11:06 | | TheWatcher [~chris@Nightstar-29731.dsl.in-addr.zen.co.uk] has joined #code |
11:06 | | Irssi: #code: Total of 15 nicks [3 ops, 0 halfops, 1 voices, 11 normal] |
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11:08 | <@gnolam> | Is flesh. |
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13:12 | <@ToxicFrog> | Why is it that the Java standard library contains eighteen billion classes for shit I will never, ever use, but has no message-passing threads? |
13:20 | < GeekSoldier|work> | "Java standard library" |
13:24 | <@ToxicFrog> | That's what I just said, yes. |
13:25 | < GeekSoldier|work> | perhaps because the fne folks at Sun thought that we needed 18 billion classes for shit that we will never, ever use. Who needs message passing nowadays anyhow? </snark> |
13:26 | < GeekSoldier|work> | silly them. |
13:27 | < GeekSoldier|work> | but, it's things like that that entice me to continue stayng away from java. |
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13:29 | <@ToxicFrog> | "Who needs message passing nowadays anyhow" -- did you seriously just say that? |
13:29 | < GeekSoldier|work> | lol. |
13:29 | < GeekSoldier|work> | that was a derived sun-developer quote. |
13:30 | < GeekSoldier|work> | not an actual sanctioned GeekSoldier comment, for certain. |
13:32 | <@ToxicFrog> | Aah. |
13:32 | | * ToxicFrog deploys breakfast |
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19:50 | <@ToxicFrog> | MOTHERFUCKING JAVA |
19:51 | <@ToxicFrog> | ERROR in A1.java (at line 1) |
19:51 | <@ToxicFrog> | class A1 { |
19:51 | <@ToxicFrog> | ^ |
19:51 | <@ToxicFrog> | The type java.lang.Object could not be resolved. |
19:54 | < GeekSoldier> | ...what? |
19:54 | < GeekSoldier> | but somehow this does not surprise me... |
19:54 | < GeekSoldier> | can't you use Python? |
19:57 | < Attilla> | Maybe Malbolge? |
19:57 | <@ToxicFrog> | If you can convince the professor to let us use Python, I will love you forever, but I've already tried convincing him to let us use Lua or Erlang - or, hell, anything other than Java - to no avail. |
19:58 | <@ToxicFrog> | I've already proto'd this in Lua, but that gets me no marks. |
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21:29 | < MinceR> | maybe your java installation or classpath is broken |
21:37 | <@Vornicus> | Sounds like it, yes. |
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22:18 | <@McMartin> | One day I will remember to put #code on my autojoins. |
22:18 | < jerith> | So, RQ. |
22:18 | | * jerith fires up I7. |
22:18 | <@McMartin> | First. What version of RQ, what version of I7? |
22:19 | <@McMartin> | 4X60 dies comically on any version of RQ pre-6. |
22:19 | < jerith> | Inform (1.0 6.31/4X60) |
22:19 | < jerith> | Ah. |
22:19 | < jerith> | Version 2 |
22:20 | < jerith> | I guess I'm a bit behind, then. |
22:20 | <@McMartin> | Ew, lots. |
22:20 | < jerith> | Where do I get the newest version? |
22:20 | <@McMartin> | inform-fiction.org |
22:20 | <@McMartin> | My homepage has the older version 4, which is Recommended for pre-4X60 I7s. |
22:20 | <@McMartin> | -> Download -> Extensions -> Conversation |
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22:24 | < jerith> | Ah, that works /much/ better. |
22:25 | < Vornicus> | ?? |
22:25 | <@McMartin> | This is due to a serious bug in 4X60, which I have reported |
22:25 | | * jerith nods. |
22:25 | < jerith> | Vornicus: Making RQ work in I7. |
22:26 | <@McMartin> | Be aware that delivering quips is now O(n) in the total number of quips in the game now, instead of O(1) as God Intended, thanks to the workaround. |
22:26 | < jerith> | Ah. |
22:26 | | * jerith ponders. |
22:26 | <@McMartin> | Given that the maximum amount of memory to search through is 64K, and it's turn-based, this is unlikely to be much of an issue. |
22:26 | < jerith> | What's the bug? |
22:27 | <@McMartin> | You can hang sub-values off of enums, and they're mis-indexed in 4X60. |
22:27 | < jerith> | Ah. |
22:28 | <@McMartin> | So versions <=5 use "the text of the quip", an array lookup, and version 6 uses "the text corresponding to a quip of X in the Table of Quip Texts", which is a linear search. |
22:28 | < jerith> | That would explain why nonexistant quips resulted in silence and real ones resulted in "you have nothing to say". |
22:28 | <@McMartin> | All real ones will also result in wackily inappropriate responses. |
22:29 | < jerith> | I only had one real quip, though. I thought I'd start small. |
22:30 | < jerith> | I can't call the quip "cognac", though, since I already have a cognac in the game. |
22:30 | <@McMartin> | You might be able to call it the cognac information or some such |
22:30 | <@McMartin> | Or, since it's hidden from the player, q_cognac. |
22:30 | <@McMartin> | Which was how I tended to handle it. |
22:31 | < jerith> | I called it booze. :-P |
22:31 | < jerith> | But a q_ namespace does make sense. |
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--- Log closed Wed Sep 19 00:00:01 2007 |