code logs -> 2007 -> Fri, 24 Aug 2007< code.20070823.log - code.20070825.log >
--- Log opened Fri Aug 24 00:00:24 2007
00:15 ChalcyAFK is now known as Chalcedon
00:16
<@gnolam>
DO NOT WANT
00:16 * gnolam just realized he will have to delve into pixel buffers.
00:17
<@ToxicFrog>
?
00:27 ReivSLEP is now known as Reiver
00:35
<@gnolam>
They're evil.
00:35
<@ToxicFrog>
What is a pixel buffer/
00:37
<@gnolam>
The most convoluted part of all of OpenGL.
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01:42
<@McMartin>
For the Mac I7ists out there, Build 4X60 is out
01:42
<@McMartin>
Windows and Linux builds no doubt will be out by the end of the week
01:44 * Vornicus examines changelog.
01:44
< Vornicus>
yay, a recipe book
01:47
< Vornicus>
I would like to know what they did with the table handling to screw up 32739.
01:48
< Vornicus>
"and a rarely occurring problem to do with storing the number 32739 in table entries under the Z-machine."
01:49
<@ToxicFrog>
...that's almost, but not quite, 2^15
01:50
<@McMartin>
What bits are flipped?
01:51
< Vornicus>
7fe3 - 0111 1111 1110 0111
01:51
< Vornicus>
oops
01:51
< Vornicus>
7fe3 - 0111 1111 1110 0011
01:51
< Vornicus>
2^15 - 29
01:52
<@McMartin>
Mmm. Odd. No convenient bit boundaries.
01:52
<@McMartin>
Perhaps it involves one of the memory boundaries and so it's being treated as a pointer instead of an integer.
01:52
< Vornicus>
maybe.
01:53
<@McMartin>
Extension documentation can now request "paste into the source text" icons like those found in the main documentation and its examples.
01:53
<@McMartin>
FINALLY
01:54
< Vornicus>
yey
01:55
< Vornicus>
They added an example for defining the player at the start of play.
02:02 gnolam [lenin@Nightstar-13557.8.5.253.se.wasadata.net] has quit [Quit: Z?]
02:19
< Vornicus>
File operations!
02:26
< Vornicus>
Though not very good ones. Ah well, it's not designed for that anyway.
02:34
<@McMartin>
Reading the changelog I'm not clear if that's all platforms or only Glulx.
02:34
< Vornicus>
Looks like glulx only.
02:34
< Vornicus>
from the summary: "...allows Glulx-format games to read and write files and communicate with external programs..."
02:36
<@McMartin>
Yeah, but IIRC the abilities given are more Z-Machiney. ISTR Glulx allowing much more specific file control.
02:45
< Vornicus>
hm
02:46
< Vornicus>
It also says that glulx gets the ability to talk to external programs in teh summary, but I don't see any docs on that.
02:53
<@McMartin>
Mmm. Bits of Seekrit Internal I7 Implementation have been kicked out to official status, too.
02:53
<@McMartin>
Starting in Manual Section 21.21.
02:56
<@ToxicFrog>
Woot.
02:56
< Vornicus>
oh, the communication is just, uh, dropbox style.
02:57
< Vornicus>
(you can check if the file exists and is 'ready', which I gather means that no other programs are writing to it.
02:58
< Vornicus>
...hm, I have found a bug.
02:58
<@ToxicFrog>
So no mkfifo hilarity?
02:58
<@ToxicFrog>
Sorrow.
02:59
<@ToxicFrog>
OTOH, I'm not sure if I want my Z-terp to have file write permission~
02:59
< Vornicus>
it already does, anyway. From the looks of things it stores its files in a standard location.
03:00
< Vornicus>
And this is for Glulx only, Z machines can't handle it.
03:03
< Vornicus>
(pressing the contents button while in the main Inform documentation brings you to the Recipe Book contents, not the main inform documentation)
03:05
<@McMartin>
That's one for the IDE developer, whose name escapes me on the Mac side. Is it Hunter?
03:05
<@McMartin>
It's Kinder for Windows.
03:06
< Vornicus>
Andrew Hunter.
03:06
<@McMartin>
Right. I think it's kind of interesting that in each case but Linux the IDE developers are also the main terp developers.
03:07
<@McMartin>
Thornton is mostly known for obscene satire games.
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10:36
<@gnolam>
http://static.flickr.com/14/16277463_eabef3bd98_m.jpg
10:36 * AnnoDomini chuckles.
10:37
<@Serah>
Heh
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21:07 * Dr_House ponders rounded lines.
21:08 * jerith ponders straightened circles.
21:08 * Vornicus ponders that thing with a tetrahedron he was doing yesterday.
21:10
<@Dr_House>
We don't want to know about that. That was between you, the tetrahedron and your priest.
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21:18
<@AnnoDomini>
Poor priest. It was wholly unnecessary to subject him to the calthrop treatment using improvised tools, in the form of tetrahedrons! He was just running to you because he wanted to cure your injuries!
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--- Log closed Sat Aug 25 00:00:30 2007
code logs -> 2007 -> Fri, 24 Aug 2007< code.20070823.log - code.20070825.log >